Hello everyone ! Horizon Zero Dawn fan, I wanted to make my own character in the same DA for my student project. I learned a lot from this work and that was very interesting . I used Zbrush for the model, the hair was created with Xgen (I'm still learning for the technique), and the real-time was made in Unreal engine with fx and I discovered many other processes by self-taught.
For the scene I used the artwork of Loish and for clothes, I was inspired by the concept art of Woo Kim where i've replaced claw by feathers.
Real-time in Unreal Engine with Fx for leaf and visual 3D interface. The hairs and Feathers
Turnaround In Marmoset